25. July 2012 09:17
World of Warcraft's Mists of Pandaria will launch September 25th. The expansion will cost $39.99 USD and is currently available on battle.net. You can also upgrade to a Digital Deluxe Edition ($59.99 USD) and a Collector's Edition for $79.99 USD.
15. June 2012 14:42
GameBreaker.tv Legendary Episode 80 discuss some of the PvP changes coming to World of Warcraft with Mists of Pandaria
25. May 2012 10:50
Blizzard has introduced the Panderian mount of choice, the Dragon Turtle and mount collectors every ware rejoiced.
Here is a quote from Blizzard that perfectly describes the new mounts:
The pandaren have long sought mounts that embody their values: patience and strength. With a naturally armored hide, and even gait (no matter how heavy the passenger), and the relaxed attitude that welcomes long journeys, the Dragon Turtle is perfect for the pandaren adventurer. Indigenous to mainland Pandaria, these fine steeds are easily outfitted with the essentials: maps, cushions, footstools, and brew-storage. Comfortable and hardy, the dragon turtle’s slow, even stride will gently ease passengers into new parts of the world and/or a relaxing nap time.
Although I personally dislike pandas in World of Warcraft (with a passion), I admit that the mount fits the Panderians.
18. May 2012 13:12
GameBreaker.tv Legendary Episode 77 discusses the new World of Warcraft The Black Market auction house that sells rare or discontinued ingame items and mounts.
17. May 2012 15:42
TankSpot's The Weekly Marmot discusses recently announced World of Warcraft Mists of Pandaria Cross-Realm Zones
15. May 2012 13:38
Curse is a mods/addons management tool that is extremly popular amongst World of Warcraft players. Curse also supports addons for many popular MMOs including Rift, Age of Conan and Warhammer Online. Today we learned that Curse has now integrated more than 25 World of Tanks mods into their database.
To see a list of available WoT mods visit: http://www.curse.com/wot-mods/worldoftanks
11. May 2012 14:24
Recent announcements from Blizzard and ArenaNet have me thinking about the future of separate servers in MMOs. This week we found out that Guild Wars 2 will support something called “guesting”. Friends on different servers will be able to becoming a temporary guest on their friend’s realm, allowing people on different servers to play together. We also know that GW2 will offer a single cross server auction house as well as cross server guilds.
Also this week we heard that World of Warcraft’s Mists of Pandaria expansion will feature cross-realm zones, allow players from different realms (servers) to quest together in lower level zones that are currently mostly empty. On top of this WoW already allows cross-server dungeons and raiding.
S how long before the artificial server divide is a thing of the past, and we are all playing our favorite MMO in a same server?
Now don’t get me wrong MMOs will probably always require multiple hardware servers. A single server is not powerful enough to host 10 million World of Warcraft players. However these servers do not have to represent a different world/realm in your MMO. Server load can be managed behind the scenes as you are entering a zone or instance. Technically speaking separate in-game servers/realms/shards do not need to exist.
Not everyone is happy about these changes, some players are adamant that separate servers create server communities. Many WoW players complain that the cross server Looking for Group (LFG) tool has ruined the game for them because there are no consequences to your actions when in a cross server group. I remember seeing the LFG tool discussion in SWTOR where the majority of posts spoke against a cross server LFG tool. It’s hard to tell if this is just a vocal minority.
I personally applaud and like the new server-less reality of MMO gaming. I want to play with my friends regardless of what server they are in and that creates community to me.
11. May 2012 13:08
GameBreaker.tv Legendary hosts discuss announcement of cross-realm zones with the Mists of Pandaria expansion for World of Warcraft!
10. May 2012 14:57
Blizzard is introducing a new Cross-Realm Zone technology to the World of Warcraft: Mists of Pandaria beta, that will enable players to meet up and group with other players in under populated areas of the world such as low level zones or areas that other players may have outleveled or moved on from. This technology will allow players to form a group with other players from within a select pool of realms in order to quest just like they normally would while still allowing the social structures of their home realms to remain intact.
9. May 2012 15:32
Activision Blizzard Announces First Quarter 2012 Financial Results. In the report we learn that World of Warcraft Remains the #1 Subscription-Based MMORPG with Approximately 10.2 Million Subscribers as of end of March. Subscriber numbers had been falling at the end of last year, but they appear to have stabilized once again.
Source: First Quarter 2012 Financial Results