SWTOR Free-to-Play Hands On

by Ogien 14. December 2012 09:00

SWTOR F2P

Star Wars: The Old Republic Update 1.6 is live on all servers, and it was time for me to come back to SWTOR to check out the recent changes. Over the last couple of days, I explored the new Section X Dailies area, completed my HK-51 companion quest, tried the new Ancient Hypergates PvP warzone and explored the new Cartel Market Store. All in all I enjoyed myself quite a bit and will probably continue to play for at least the next month.

However in a few months my subscription will expire and I am seriously considering the free-to-play option. This does not mean I will not pay to play, its just I don't want to pay a subscription during my absences from SWTOR as I play or try other games. This is why over the last few days I have looked very hard to make sure I am ready for my subscription to expire. Here is what I have learned so far.

As a current subscriber I have been given 2350 cartel coins thus far and will receive 600 per month until my subscription expires in February (3550 total cartel coins). However before that happens I want to make sure I unlock some of the more annoying restrictions:

  • Authorization: Artifact Equipment (1200) (You need this to wear any good gear)
  • Customization Control: Display Titles (100) (I think you need this to display Darth title)
  • Customization Control: Unify Colors(350)
  • Customization Control: Hide Head Slot (350)

Optionally I may need to unlock the following depending on my future needs

  • Access Authorization: Section X (600)
  • Authorization: Event Equipment Requisition (175)
  • Unlock: Inventory Module (175)

This means that at a minimum I will need 2000 cartel points for my must haves, leaving me with 1550 cartel coins I can use on optional purchases or weekly Operations/Flashpoints/Warzone passes (240 each).

However I recently found out that you can purchase some of these unlocks at the galactic trade network (auction house) from other players. Honestly I have not seen this in other f2p titles and I find this very interesting. Since I will be limited to having only a maximum of 350K credits as a Preferred player (somewhere between f2p and subscribed player) I will have to spend some of my extra credits anyways. So far I managed to purchase Authorization: Artifact Equipment and I have seen both Authorization: Section X and Unlock: Inventory Module for reasonable prices.

This means I can potentially end up with 2750 cartel coins to use on weekly passes for Operations/Warzones or Flashpoint (240 each) allowing me to say do operations for 11 weeks before I pay anymore money.

What happens after I run out of cartel coins? Its very likely that for the vast majority of the year the 3 flashpoints/warzones per week will be sufficient for me. However once a while I get in the mood to go back to SWTOR hard for a month or 2 and I can always re-subscribe for that short period. I can also buy 2400 cartel coins for $19.99. This would allow me to purchase an additional 10 weekly unlocks for Flashpoints/Warzones/Operations.

The biggest issue with going f2p is what happens next, will I have to unlock access to the next expansion or new content, I am guessing yes. This happens allot in other f2p titles like Dungeons & Dragons Online or Lord of the Rings Online. f2p players have to either re-sub to get the new content or buy access to it (often for a large price). This usually splits the server populations between those who have access to free or early content and those that subscribe and have access to everything. I am not saying that we should get everything for free, however I want to make sure that f2p or buy what you want game play style is feasible in this game beyond the 1-50 content.

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Free-to-Play | Opinion | Star Wars: The Old Republic

Guild Wars 2 Review

by aberent 29. August 2012 10:42

Guild Wars 2

Well, it's finally official the MMO we all have been waiting for, the answer to all our problems, the WoW killer and the new MMO king ArenaNet's Guild Wars 2, has launched. However can this game really live up to everyone’s expectations?

Let me start off by saying the game is certainly good. However I am not sure if GW2 will be the WoW killer we have all been waiting for.

What I like!

GW2 has certainly innovated the MMO genre. Allot of the things that make you mad about leveling in other MMOs are fixed in GW2. To really understand this you really have to play Guild Wars 2 but here are some of my favorite improvements.

Automatic quests are one of my favorite things in GW2. You no longer have to clear spiders to get to a quest giver just to find out that he wants you to kill 10 spiders. It’s all automatic, say you walk up to a farm that is spider infested, your quest will automatically appear saying kill spiders, and disappear when you leave the area so your quest list is never cluttered. Also when you finish the quest you get your experience immediately and the reward is mailed to you. You can also check your mail anywhere :)

Dynamic events are also great. Once a while you will get a notice saying there is dynamic event happening. It’s just a quest that happens at random times that requires a large group of people to complete. However it is fun as many people in that area will run to complete the event. So you will find yourself in a group of 20 people fighting centaurs or protecting a caravan etc. It’s actually allot of fun

No need to party. You do not need to be in a party to play with other people. If you help someone down an enemy you both get the reward. You can’t steal other people’s kills. You simply just find a group of people that seem to be on your quest and help each other down enemies. This really promotes group play and makes it even more fun to play.

Automatic down leveling. This is also a great idea. I have friends that play GW2 but I may behind them in questing. No problem if they join me in a level 10 area they will automatically down level to 10 making the fights challenging. However they will still get rewards equal to their level. You can also party with people on different servers which is an amazing feature that I think is long overdue.

What is also good?

I want go into too much detail on these areas but the graphics & combat are very good. The combat feels very much action packed although it’s still hot bar based. Graphics are excellent both from a style perspective and visual appeal. Also your gear color can be changed anytime.

World vs. World vs. World

This is also a very unique and potentially fun part of GW2. Players from 3 servers fighting to capture keeps and supplies using siege engines in a persistent battleground (resets every few weeks). I was really looking forward to this and I have to say I am both pleased and annoyed. I am pleased because when you actually get into a large fight over a keep it could be allot of fun. However I am annoyed because when you die you have to teleport to the nearest waypoint. And it’s far. You have to walk and walk and walk back and if you get unlucky you can die in 1 minute of fighting and teleport back and walk and walk and walk again. Also my server sucks so we are really getting our buts kicked in WvWvW.

I will reserve my judgment over WvWvW because I think I am still too low level to really enjoy it. Also as I learn the map and how to fight better I think it will be allot more fun than it is.

World of Warcaft Killer?

There is still allot of content that I have not experienced in this game that will take some time to discover. Is this game a WoW killer for me? I do not think so. GW2 is different it lacks things like Raids, mount collecting, custom add-ons like the recount DPS meter, tank & healer roles (which many people like) & item level which are ever so present in WoW. I think WoW can (and will) adopt many of the innovations that GW2 has introduced and be just as successful as it is now. At the end of the day I think GW2 will hit other free to play titles the most. GW2 is probably the best free-to-play title available today. There are many WoW players that will switch but I am just not sure if GW2 will ever hit the 10 million player mark.

I do want to add that Blizzard certainly paid attention to GW2 releasing WoW’s patch 5.0.4 on the same day as the GW2 release. I am not sure how well that worked out though as during WoW’s server outage I was playing Guild Wars 2 :)

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Guild Wars 2 | Opinion | World of Warcraft

Do you game with your significant other?

by Ogien 12. June 2012 12:37

Epic Couple

Does your wife or husband understand your obsession or do you often experience "wife agro". Perhaps this couple is going a bit far however this reminds me of a saying: "couples that play together stay together". If you game with your husband/wife or if you have a funny story about "wife/husband agro" post a comment below.

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Diablo | Humor | Opinion

Future of MMO Servers

by aberent 11. May 2012 14:24

WoW Server List

Recent announcements from Blizzard and ArenaNet have me thinking about the future of separate servers in MMOs. This week we found out that Guild Wars 2 will support something called “guesting”. Friends on different servers will be able to becoming a temporary guest on their friend’s realm, allowing people on different servers to play together. We also know that GW2 will offer a single cross server auction house as well as cross server guilds.

Also this week we heard that World of Warcraft’s Mists of Pandaria expansion will feature cross-realm zones, allow players from different realms (servers) to quest together in lower level zones that are currently mostly empty. On top of this WoW already allows cross-server dungeons and raiding. S how long before the artificial server divide is a thing of the past, and we are all playing our favorite MMO in a same server? Now don’t get me wrong MMOs will probably always require multiple hardware servers. A single server is not powerful enough to host 10 million World of Warcraft players. However these servers do not have to represent a different world/realm in your MMO. Server load can be managed behind the scenes as you are entering a zone or instance. Technically speaking separate in-game servers/realms/shards do not need to exist.

Not everyone is happy about these changes, some players are adamant that separate servers create server communities. Many WoW players complain that the cross server Looking for Group (LFG) tool has ruined the game for them because there are no consequences to your actions when in a cross server group. I remember seeing the LFG tool discussion in SWTOR where the majority of posts spoke against a cross server LFG tool. It’s hard to tell if this is just a vocal minority.

I personally applaud and like the new server-less reality of MMO gaming. I want to play with my friends regardless of what server they are in and that creates community to me.

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Guild Wars 2 | Opinion | Star Wars: The Old Republic | World of Warcraft

SWTOR Update 1.2 PvP Gear Changes

by aberent 9. April 2012 15:21

SWTOR PvP

Many SWTOR players have made a huge investment into their current PvP gear, just to find out that their gear sets will no longer going to be sold after Update 1.2. For players that have completed their full sets this may not be a huge deal. For other players that have their sets half done this patch may prove problematic. Today I want to summarize some of these changes and how they will affect you as a player.

First with Update 1.2 Centurion and Champion PvP gear will no longer be sold, however you will still be able to keep and equip the pieces you have already purchased. Battlemaster gear will still be available with modified stats (new purchases only). There will be also be 2 new PvP gear sets called Recruit and War Hero.

Set Name Expertise
Centurion 469
Champion 650
Recruit 896
Battlemaster 1164
War Hero 1291

Recruit

The Recruit PvP set is going to be purchasable with credits, and it will allow fresh level 50s to quickly get geared up and have an easier time competing with other level 50s. This is perhaps my favorite change to Update 1.2 as I had a real shock the first few PvP matches I played as a fresh level 50. A full set of Recruit PvP gear will cost 320,000 credits, with the main-hand piece being the most expensive at 38,600 credits. This new set will give you 896 Expertise in total, which will give you a better PvP bonus from the now defunct Tier 1 Centurion and even Tier 2 PvP Champion sets.

Now here is the bad part, currently Tier 2 PvP gear set made for fairly good PvE gear. Not as good as Tier 2 PvE gear, but certainly better than most Tier 1 PvE pieces. Champion PvP gear was also much easier to get, and many players elected to grind Champion gear as their first post 50 PvE/PvP gear. Recruit gear will only be a blue rating 128 gear (rather than Champion purple 136) so it will no longer be as good a choice for easy PvE gear for new level 50 players. On the other hand you will be able to buy it with credits so it may be ok for very fresh level 50s.

Because of its high expertise rating the Recruit set will be fairly good for PvP so I would suggest that players with Centurion PvP gear upgrade immediately. Champion gear will be a bit tougher to call. If you keep your Champion gear you will have less expertise but more stats in total. Recruit gear also lacks the set bonus found on Champion gear. My guess is I will keep my Champion gear and immediately start earning Battlemaster gear.

Battlemaster

Battlemaster gear is getting more expertise compared to the pre 1.2 versions. Some of the other stats are getting a buff, while some other ones are lowered. However the largest change is the fact that you no longer need to have rank 60 valor in order to purchase this gear and that you can purchase this gear directly with WarZone commendations. The total cost of a full Battlemaster set is 12,475 commendations with the most expensive Mainhand piece costing 1550 commendations.

War Hero

War Hero is the highest tier PvP gear and will also not have any valor rank requirement. However it will require you to trade it your old Battlemaster gear ensuring that everyone grinds Battlemaster before getting the better War Hero set. This new PvP tier will require Ranked Warzone commendations rather than the regular Warzone commendations. There will also be a Rated version of War Hero sets that will simply look slightly different and will have a PvP rating requirement to wear. The unrated War Hero set will cost 28250 Ranked WarZone commendations with the most expensive mainhand piece costing 3475 Ranked WarZone commendations.

Conclusion

My advice is if you still have Centurion gear, dump it for the new Recruit gear as soon as possible. If you have Champion gear, keep the pieces you have but fill in the missing pieces with Recruit gear. If you have a full Champion set start working on your Battlemaster PvP gear right away. Players that currently have a full Battlemaster set things get a bit harder as the new Battlemaster gear has higher expertise from the pre 1.2 versions. It will be a tough decision to try to grind War Hero gear with existing lower rated gear or re-grind the Battlemaster gear before going for War Hero.

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Opinion | Star Wars: The Old Republic | Update

SWTOR Play as a Ship Droid! Clean Windows and Meals preperation!

by Ogien 1. April 2012 07:05

How would you like to play as a ship droid, complete important tasks such as window cleaning, meals preperation and ship repairs. Bioware releases new ship droid mini game information for the upcoming Update 1.2. Live the Ship Droid Experience!

http://www.swtor.com/news/news-article/20120401

Hint: Released today April 1st 2012

Source: geekandsundry.com

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Opinion | Star Wars: The Old Republic | Update

The Guide to Mists of Pandaria for Panda Haters

by Ogien 19. March 2012 14:06

World of Warcraft Mists of Pandaria

I want to come clean and let everyone know that I am not a big fan of monk pandas in World of Warcraft.  I am not interested in playing a monk or panda bear class.  So my post on the subject will be a bit bias, and will not talk about how amazing the new quest areas and class are. 

However the new World of Warcraft expansion does have some new content about which I am excited about.  This is why I would like to call this post “The Guide to Mists of Pandaria for Panda Haters”

More Levels

The first thing that all panda haters will be able to take advantage of will be 5 additional levels, taking players from level 85-90.  Now you will have to quest though the panda infested quest areas to get there, or you can just stick to running dungeons.  I am planning to avoid the new zones (and pandas) as much as possible.

New Dungeons and Challenge Mode

Mists of Pandaria will launch with nine heroic dungeons, which unfortunately will be tied to the Panda infested story line and probably more Pandas.  Every new heroic dungeon is going to get a challenge mode. The challenge mode times your run and depending on how well you do, grants you a bronze, silver or gold medal.  Bronze medals will earn you an achievement.  Silver/Gold medals will award you pieces of vanity gear to use for transmogrification. The gear will have no stats, but they will have a unique appearance and completing each set will give you a unique effect.

Battlegrounds

So far we know that there will be two additional Battleground maps released with Mists of Pandaria, called: Silvershard Mine and Temple of Power. 

Temple of power will follow a “Murder Ball” ruleset, where you earn points for holding an artifact found in the center of the map for as long as possible.  You earn more points the closest you are to the center of the map (where everyone will want to kill you)

Silvershard Mine will follow the Payload ruleset found in Team Fortress 2, where players must escort a cart of resources from one end of the map to the other.  The cart moves only when the owner team is near it.    The opposing team must stall the cart’s progress as long as possible.

Mega Damage

World of Warcraft Damage and Health numbers are getting a bit ridiculous and with the additional 5 levels we can expect that 5-6 digit damage will be the norm.  For this reasons all damage that is greater than 4 digits will display in a short form.  For example 30,000 damage fireball will now display as 30K.

Buff Tracker

The buff system has been simplified to eight core buffs. At all times, all eight buffs are collapsed into one icon that notifies you how many of them you have (1/8).  Hovering over the window will show you which buffs you have or are missing. 

Character Creation

Character creation will receive some small improvements, replacing scroll buttons with preview thumbnails and video.

Pet Battles

Mists of Pandaria will introduce a new PvP system that will allow you to pin your pets against another players pets.  The system will allow you to automatically queue for battles, however you will not see the name of your opponents.  The system will also track your wins rather than losses.  The combat is turn based.  Each pet will be able to learn up to 6 abilities and use 3 in combat.

Character Slots

Players that purchase Mists of Pandaria will get access to an 11th character slot.

Panda Hate

I hope you guys enjoyed The Guide to Mists of Pandaria for Panda Haters and I hope you do not take my panda hate to seriously.  Pandas really are very cute and lovable creatures.  I guess I am just old fashioned and I do not want Disney Characters in my fantasy themed MMOs.  However I am sure many WoW players will surely enjoy this new expansion (with Pandas or not)

 

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Opinion | Update | World of Warcraft

Raiding and Group Play Etiquette

by aberent 10. February 2012 11:22
SWTOR

Long time MMO players will know that there is a basic etiquette to group play when doing raids/dungeons/flashpoints. In this article I want to share some of these basic group behavior rules that MMO players should know.

The purpose of this mutually agreed upon group etiquette has nothing to do with gamers having good manners but rather came from the need to maximize success rates of completing raids. Let’s face it Raids are designed to be challenging. In most cases they cannot be completed solo. Raids are usually designed to be challenging even for a well-balanced group, so it is important that everyone in the group knows their role and follows a basic group behavior.

First Timer

If this is your first time you are doing a particular Raid you are expected to tell your group members. This is to make sure that someone explains the particular raid mechanics to you. Some raids will have traps that will automatically kill you. Some raids have puzzles you may need to solve individually. Some boss encounters will have strange mechanics that will set half the room of fire. You need to know these things so that you can react accordingly and be a contributing member of your group.

The MMO Trinity

Regardless of your actual character type, in a raid you will take on 1 of the 3 roles. These roles are: Tank, DPS and Healer. The group leader will usually assign the roles to the group members. It is extremely important that you know your role in the group. If you have not been assigned a role you are probably going to be DPS.

Tank

A Tank is the player whose gear and abilities allow him to take/absorb lots of damage. This works differently in various games but basically a Tank will have a ton of hit points and good damage reduction. The tank will attempt to get “Agro” of every monster. In the best scenario every single monster and boss during and encounter will be attacking the Tank. Tanks will often have Agro abilities that will force the monsters to attack them.

If there are 2 tanks in the group sometimes it is necessary for the second weaker tank to get the Agro from any Mobs that spawn during the encounter. This is called the Off-Tank. Sometimes the second tank will also help the primary tank by taking the Agro for a bit to let the primary Tank recover.

However many times there is no need for the Off-Tank so make sure you listen to the group leader or ask if you are not sure.

Healer

Healers will usually do little or no damage but will instead focus on healing the party. If there are 2 healers in the group the stronger healer will usually focus on healing the tank to keep him alive. The second healer will focus on the rest of the party. The 2 reasons why healers will try not to attack is to make sure that the Mobs do not attack back. The healer cannot do their job of keeping everyone alive if they are running away from Mobs or are dead. The second reason is to make sure they save their spell points/mana/force for healing. Healers are usually sought after in any MMOs. A great healer can overcome many group mistakes.

DPS (Damage per Second)

Everyone else in the party regardless of class and even if they have more armor that damage ability will usually take on the DPS role. This means that while the tank is getting all the monsters to focus on him/her everyone else in the party will try to kill the Mobs or boss (in the right Kill Order). Remember the tank is not good at hitting things; the tanks job is to stay alive. It is the job of the DPS members of the group to do the vast majority of the damage.

The Kill Order

Many MMOs offer allow players to mark Mobs with target icons prior to the encounter. It is usually the Tanks job to mark or specify in which order he wants the DPS to take down the Mobs. Usually the weakest Mobs will be killed first. This is done to eliminate as much of the Mobs firepower as fast as possible. It may take 5 minutes to take down a boss that does 500 DPS, while it might take a few seconds to take down 3 weaker monsters that each do 100 damage per second. A weak Mob can still fire a powerful gun.

You may see that the Tank is switching between several Mobs and not following the kill order. The Tank is just trying to keep Agro to make sure that all the Mobs are attacking him. You should still stick to the assigned kill order no matter what the Tank is doing.

It is important for everyone to follow the kill order. If players divide their DPS amongst many different Mobs, it will take longer to kill Mobs and reduce the total DPS being done to the Tank. When players do not focus their DPS, Raids often fail.

The Hate List

Mobs will usually keep a hate list. The list of players they hate the most. The player on the top of the list will be attacked by the Mob. Player that does the most damage to the mob will often end up at the top of the hate list. Hence it is possible for a Mob to stop attacking the tank and switch to you if you are doing a good amount of DPS. There are several things the group needs to do in order for the Mob to continue attacking the Tank.

First the tank will get a head start attacking the mobs before everyone else joins. This is done to make sure the tank can build Agro and get to the top of the Mobs hate list first. So make sure that you listen to your Raid leader and give the tank a 5 second head start before joining the fight.

Make sure you follow the kill order. The tank will keep the Boss occupied while you take out the weaker Mobs. This will give the tank extra time to build Agro/Hate on all the other Mobs before you join in.

Tanks also have Agro abilities that will force them to the top of the hate list. However these abilities usually have a cool down and are not always available. They are often used if the Boss switches Agro to someone else (like the healer).

If you are doing too much DPS to the Boss and he attacks you, run to the tank and give the tank a few seconds to build up Agro again. This might mean that you actually stop attacking the Boss. Remember if you are not built for tanking you will not have the required damage reduction and hit points to survive the Boss. Also the healer is focusing on the Tank not you, so if you grab and keep the Bosses Agro you will probably die.

Never, ever run around in circles with the boss on your tail. Run to the tank. Healers will often use Area of Effect (AoE) heals on the tank, so the safest place is often right beside the tank.

Crowd Control

Some players will have Crowd Control or CC abilities that basically take out a single Mob from the fight for a while. However in Most games the CC ends as soon as you attack the Mob. It is extremely important not to attack Mobs that have been CCd either directly or accidently by using your Area of Effect (AoE) spells.

Healing Agro

Heals generate threat. It may be possible that as you are healing the Tank, the boss will perceive you as a greater threat and switch to you. This usually does not end well for the healer. If you are a healer make sure that you pace your heals. You don’t need to keep everyone healed to the max. Save your spell points and your most powerful spells for when you really need them.

DPS Positioning

In many games bosses will be weaker in the back than in the front. It is always a good idea to attack the boss from the back.

Pulls

It is often possible to pull a weaker Mob away from the group by doing a Line of Sight (Los) pull. A ranged DPS member will walk closer to the Mob, attack and quickly run back to the group. If this occurs listen to your group leader and wait with the group.

Mobs Area of Effect (AoE)

In many MMOs AoE spells have a little hint/tell before they occur. You may see a circle on the ground around you. That is usually not a good sign. If something new appears around you always move away or else you might find yourself standing in fire. Healers do not like that.

Rolling for Loot

Provided everyone does their job you might be able to take down the boss and actually get some Loot. Many MMOs will only have one or two rare items that drop from the boss. Often MMos will have some kind of a dice roll mechanic where you roll the dice to see who gets the item. Some MMOs will also have a Need or Greed system for rolling. What this means is that a player that selects Need on an Item will automatically win against any player that selected Greed. If two players select Need then the player with the highest roll wins. If all players select Greed, the player with the highest roll wins.

It is very important that you only select Need on items you are planning to use/wear. Make sure that the item is for your class and has abilities that your class uses. Also make sure the item is actually better than what you already have. Rolling Need on items you are going to sell or give to your companion (Ninja an Item) character can get you banned from any future groups.

If you need the item for your primary companion/pet make sure you ask the other members first if they don’t mind if you roll Need.

Not following Group Play Etiquette

It depends how badly you violate the group etiquette and if you caused the group to fail. In extreme cases you may stop getting heals and die. If you continue not to follow rules you may find yourself dead throughout the remainder of the Raid or if the game allows kicked out of the group.

You may get called a noob or something worse. You may get added to group leader Ignore list, preventing you from joining that group again. If doing a raid with guild members you may even get kicked out of the guild.

However on successful raid completion all is usually forgiven. You may still get called a noob though :)

When in Doubt

Communication is important. If you are not sure about something just ask. Group leaders prefer someone that is new and asks for guidance better then someone who causes the group to fail.

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Guide | Opinion

Top 5 Favorite MMO Trailers

by aberent 27. January 2012 11:29

This week I want to share my favorite MMO Trailers. I don’t want to say best MMO trailers because I am not judging the trailer based on how many players they brought to the game (not like I have this data anyways). Trailers that explain the MMO gameplay features are informative but often boring. They talk about crafting or combat, which is interesting if you want to find out what the game is about. However this post is going to be about cinematic, CGI, hair rising MMO trailers that make you want to play the game right away.

5. Wildstar Cinematic Trailer

I usually stay far away from cutesy cartoon graphics and I was not really interested in Wildstar when it was first announced. However this cinematic trailer has me intrigued. If the game’s story and graphics will be on par with this trailer I may actually play this game. If not, well at least we have this wonderful trailer to remember.

4. TERA Exclusive Healer Trailer

TERA is one of those games that hardly ever gets any good press. However I have to give their marketing department credit for this video. I almost immediately wanted to roll a healer in my MMO of choice.

3. Star Trek Online Free-to-Play Trailer

STO is a game I play and enjoy but it really needed to go free-top-play a while ago. There just weren’t enough players to enjoy some of the fleet actions and the PVP queues were getting stupid long. So I was very happy first with the free-to-play announcement and then with this great trailer that actually contains in-game footage.

2. Everquest 2 Free-to-Play Trailer

Everquest 2 is one of those game that I am sure is great but I could just never get into. This video however made me want to try the game again. Great video with epic music.

1. Star Wars: The Old Republic The Return Cinematic

I am not sure that this actually counts as a trailer as it is a in game cinematic that was also released before the game launch. However this has to be my all-time favorite MMO video. Lucas Arts watch and learn; for me this cinematic is better than Star Wars Episodes 1-3 put together.

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Everquest II | Opinion | Star Trek Online | Star Wars: The Old Republic | TERA | Video | Wildstar

The Razer Naga Epic MMO Gaming Mouse Review

by aberent 4. January 2012 14:12

What is the holiday season without gifts and what gifts are better than gaming gear? This holiday season I was lucky enough to get a Razer Nagia Elite gaming mouse. This is a MMO 5,600dpi laser sensor mouse with a 12 button keypad for all your MMO gaming needs.

Razer Naga Epic MMO Mouse

Although I have been playing MMOs for a long time, I only ever had a 4 button mouse, which only allowed me to program 2 buttons for quick bar abilities. Since I usually play a melee class this was not always a problem. In DDO, you really only need about 4 combat skills to be effective and those can be easily accessed via the keyboard. However in other MMOs such as LOTRO and SWTOR this is not the case, you are often forced to hit the 1 key all the way to 9 during combat. If you add keys such as Ctrl or Shift you can go get 12 abilities out of your easily accessible 1-4 keys but it is not very convenient.

Hence it was time to get a real MMO gaming mouse. I decided to either get the Razer Naga (retail $79.99) or the Razer Naga Epic (retail 129.99). Both the mice have programmable 12 key keypad, however the Razer Naga is a bit smaller, has only one color (blue) and is not wireless. Razer Naga Epic on the other hand is a dual mode mouse, meaning it can work plugged in or wireless. It also has 3 interchangeable side panels and supports various colors. I did not really care for the wireless aspect since I always play plugged in. The different colors of the Naga Epic are neat but not a huge selling point. I was strongly leaning towards buying the Razer Naga (non epic) however it just so happened that both the mice went on sale. It turned out that I could get the Razer Naga Epic for $79.99 and the Razer Naga for $59.99. I decided that for $20 I would take the plunge for the Epic version.

Naga Razer Epic Mouse

About the Mouse

First I want to say, the 5600 dpi is great. You can really feel the mouse cursor responding to your every move. This is probably more important for first person shooters than MMOs but it is still quite nice. The mouse is comfortable and did not require me to change the side panel for my average sized hands. The mouse is also very cool looking with its internal varying color lights.

The 12 button keypad is easily accessible and very easy to learn. By biggest concern was re-learning to play by pressing the mouse keypad rather than the keyboard. I would suggest to start by using the first 3 buttons only, than move to 6, 9 and finally 12 when ready. Forcing yourself to use the first 3 buttons was easy because they are positioned exactly where your thumb would usually sit. I was effectively using the first 6 buttons within 30 minutes of playing. The next 3 are a bit tougher because they require you to move your thumb down. Fortunately the mouse comes with sticker guides that you can place on keys (I would suggest center key) to make it easier to know where your thumb is without looking down. Within a week of gameplay I can say I am using the first 9 buttons very effectively and I am still learning the last 3. This allows me to access my most used 9 abilities quite well, and the last 3 least used abilities a bit more clumsily (although probably still faster than I was with the keyboard).

For the really advanced gamers you can program the Razer Naga to understand key combinations. So if you want you can press Ctrl in the same time as the keypad to double or even triple the amount of abilities you can access from your mouse.

By default the mouse will map its keypad to the 0-9 +- keys without installing any software. The Naga Epic will also cycle though different color highlights as you are playing. You can however install the Razer control software that allows you to customize the mouse color and key mappings and combinations.

In conclusion I am really enjoying my new gaming mouse. For those people that are thinking about making the jump and are on a tight budget I would suggest getting the Razer Naga for similar functionality and almost half the price. However if you can find one on sale the added “cool” factor of the Razer Naga Epic is worth it. For me at least, gone are the days of 4-5-6-7-1-1-2-3-1-1-1-1-2-3-1-1, loot.

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Opinion | Gaming Gear

Release Dates

Transformers Universe Launch 2013
Neverwinter Launch 2013
SWTOR Rise of the Hutt Cartel Spring 2013
Elder Scrolls Online 2013